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boc/docs/design/TOKEN_PHILOSOPHY.md
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Bernt 16bc14cd32 docs: Token Philosophy v1.1 + Design Specification restructured
- TOKEN_PHILOSOPHY.md:
  - Added Token Lifecycle (Draft → Experimental → Stable → Deprecated → Removed)
  - Added Design Review Gate (6 mandatory checks before new token)
  - Added deterministic principle: two AI agents must arrive at same token choice
  - Restructured into 8 sections with clear hierarchy

- LANDVEX_DESIGN_SPECIFICATION.md:
  - Restructured into 4 parts: GOVERNANCE → TOKENS → COMPONENTS → VALIDATION
  - Added part headers and updated table of contents
  - Aligned with Token Philosophy lifecycle and review gate

Rationale: Governance before values. Prevents uncontrolled token growth
and ensures AI-assisted design development is deterministic and traceable.
2026-07-02 08:37:50 +00:00

274 lines
7.1 KiB
Markdown

# TOKEN PHILOSOPHY
**The Rules for All Visual Values**
| | |
|---|---|
| **Version** | 1.0 |
| **Status** | LOCKED |
| **Scope** | All Landvex & quiXzoom products |
| **Authority** | DESIGN_SPECIFICATION (nivå 5 i dokumenthierarkin) |
---
## 1. CORE PRINCIPLES
### 1.1 All Visual Values Come From Tokens
**No hardcoded values in components. Ever.**
`padding: 16px; color: #3b82f6;`
`padding: var(--space-4); color: var(--surface-primary);`
If a value exists, it must be a token. If no token exists, create one.
### 1.2 Semantic First, Primitive Only When Necessary
Tokens should describe **purpose**, not **appearance**.
| Level | Example | Usage |
|-------|---------|-------|
| **Primitive** | `blue-600`, `space-4` | Foundation layer only |
| **Semantic** | `surface-primary`, `text-muted` | Default choice |
| **Component** | `button-primary-bg`, `table-row-hover` | Component-specific overrides |
**Rule:** A component must never reference a primitive token directly if a semantic token exists.
`Button → blue-600`
`Button → surface-primary`
This enables theme changes without touching components.
### 1.3 Deterministic and Traceable
**All token decisions must be deterministic.** Two AI agents working from the same specification should arrive at the same token choice for the same problem.
- Every token must have a documented rationale
- Naming must follow convention without exception
- No ambiguous or overlapping tokens
- If two tokens could apply, the specification must resolve which to use
### 1.4 Platform Agnostic
Tokens must be exportable to:
- Web (CSS custom properties, JSON)
- iOS (Swift, SwiftUI)
- Android (Kotlin, Compose)
- Future platforms (unknown)
**Format:** Design Tokens Community Group (DTCG) specification as canonical source.
### 1.5 Semantic Versioning for Tokens
| Change | Version | Example |
|--------|---------|---------|
| Add token | Minor | `1.0.0 → 1.1.0` |
| Deprecate token | Minor | `1.1.0 → 1.2.0` (mark deprecated) |
| Remove deprecated | Major | `1.x.x → 2.0.0` |
| Rename token | Major | `1.x.x → 2.0.0` |
| Change value | Patch | `1.0.0 → 1.0.1` (if non-breaking) |
### 1.6 Deprecation Policy
1. Mark token as `@deprecated` in source
2. Provide migration path in release notes
3. Maintain for **minimum 2 major versions**
4. Remove only in next major release
5. Automated lint rule flags deprecated usage
---
## 2. TOKEN ARCHITECTURE
### 2.1 Three Levels
```
Level 1: Primitive Tokens
Level 2: Semantic Tokens
Level 3: Component Tokens
```
**Level 1 — Primitives:** Raw values. Numbers, colors, dimensions. No meaning.
**Level 2 — Semantic:** Purpose-driven. Contextual meaning. Default for all usage.
**Level 3 — Component:** Component-specific. Overrides semantic when necessary.
### 2.2 Reference Rules
| From | To | Allowed? |
|------|-----|----------|
| Semantic | Primitive | ✅ Yes |
| Component | Semantic | ✅ Yes |
| Component | Primitive | ⚠️ Only if no semantic exists |
| Semantic | Component | ❌ No (circular) |
| Primitive | Anything | ❌ No (primitives are leaf nodes) |
### 2.3 Naming Convention
```
{category}-{property}-{variant}-{state}
```
Examples:
- `color-surface-primary`
- `space-padding-lg`
- `button-primary-bg-hover`
- `shadow-modal-elevated`
**Categories:** `color`, `space`, `size`, `font`, `radius`, `shadow`, `opacity`, `z-index`, `motion`, `border`
**States:** `default`, `hover`, `active`, `focus`, `disabled`, `error`, `success`
---
## 3. TOKEN LIFECYCLE
Every token progresses through defined stages:
```
Draft → Experimental → Stable → Deprecated → Removed
```
| Stage | Description | Usage |
|-------|-------------|-------|
| **Draft** | Proposed, not yet reviewed | Internal exploration only |
| **Experimental** | Approved for testing | May change without notice; use with caution |
| **Stable** | Verified in production | Safe to use; follows semver |
| **Deprecated** | Replaced by alternative | Still functional; migrate soon |
| **Removed** | No longer exists | Must not be referenced |
**Rules:**
- New tokens start as **Draft**
- Promotion to **Experimental** requires design review
- Promotion to **Stable** requires usage in at least 2 components or 2 separate use cases
- No token may skip from Draft directly to Stable
- Deprecated tokens follow Deprecation Policy (§1.6)
---
## 4. DESIGN REVIEW GATE
A new token may only be created if **all** of the following are true:
1. **No existing token solves the need**
2. **The need occurs in at least 2 components or 2 separate use cases**
3. **The token is named according to convention** (§2.3)
4. **The token is documented with purpose and example**
5. **The token does not affect backward compatibility without a plan**
6. **The token starts as Draft and follows the lifecycle** (§3)
This prevents uncontrolled token growth.
---
## 5. EXPORT FORMAT
### 5.1 Canonical: DTCG JSON
```json
{
"color": {
"surface": {
"primary": {
"$type": "color",
"$value": "#0f172a"
}
}
},
"space": {
"4": {
"$type": "dimension",
"$value": "16px"
}
}
}
```
### 5.2 Derived Formats
| Platform | Format | Tool |
|----------|--------|------|
| Web | CSS custom properties | Style Dictionary |
| Web | Tailwind config | Style Dictionary |
| iOS | Swift constants | Style Dictionary |
| Android | Kotlin object | Style Dictionary |
| Figma | Variables | Tokens Studio |
---
## 6. GOVERNANCE
### 6.1 Adding Tokens
1. Propose in PR with rationale
2. Design review required (Review Gate, §4)
3. Must include: primitive + semantic (if applicable)
4. Must update export formats
5. Must update component specs if affected
### 6.2 Modifying Tokens
1. Assess impact (breaking or non-breaking)
2. Update semantic version accordingly
3. Document in changelog
4. If breaking: deprecation path required
### 6.3 Removing Tokens
1. Deprecate first (see §1.6)
2. Remove only in major version
3. Automated migration script preferred
---
## 7. VALIDATION
### 7.1 Lint Rules
- No hardcoded values in component code
- No primitive references where semantic exists
- No deprecated tokens in new code
- No circular references
- No tokens skipping lifecycle stages
### 7.2 CI Checks
- Token build succeeds (all formats)
- No breaking changes without major version bump
- Deprecation warnings logged
- Visual regression passes
- New tokens have lifecycle status
---
## 8. RELATIONSHIP TO OTHER DOCUMENTS
| Document | Role |
|----------|------|
| `LANDVEX_DESIGN_CONSTITUTION.md` | Why tokens exist (principles 6, 7, 19) |
| `QUIXZOOM_UX_DOCTRINE.md` | How tokens enable speed (principles 14, 16) |
| `LANDVEX_DESIGN_SPECIFICATION.md` | Token values and component bindings |
| `TOKEN_PHILOSOPHY.md` | Rules for creating and using tokens |
---
## ÄNDRINGSHISTORIA
| Version | Datum | Beskrivning |
|---------|-------|-------------|
| 1.0 | 2026-07-02 | Ursprunglig version — tre nivåer, DTCG, semantic versioning |
| 1.1 | 2026-07-02 | Added Token Lifecycle (§3), Design Review Gate (§4), deterministic principle (§1.3) |
---
## STATUS
**LOCKED**
- Mindre revideringar: 1.x-serien
- Brytande ändringar: Kräver Architecture Review, ny major-version (2.0+)