58ca4e68db
- Go backend API with full CRUD for all modules (CRM, Sales, Finance, HR, Legal, Marketing, Support, Purchase, Inventory, Projects, Automation, Analytics) - Rust analytics service with parallel report generation - C runtime with POSIX shared memory IPC - PostgreSQL schema with 30+ tables, full migrations - Redis cache, sessions, pub/sub - Kafka event streaming with Zookeeper - WebSocket hub for real-time updates - Automation engine with cron jobs, workflows, event triggers - JWT authentication, multi-tenant from start - Docker Compose with all services - Nginx reverse proxy with rate limiting - Integration tests passing - Feature gap analysis against Fortnox/Odoo/Visma Refs: BOC-001
destroy
Destroy a stream.
This module is meant to ensure a stream gets destroyed, handling different APIs and Node.js bugs.
API
var destroy = require('destroy')
destroy(stream [, suppress])
Destroy the given stream, and optionally suppress any future error events.
In most cases, this is identical to a simple stream.destroy() call. The rules
are as follows for a given stream:
- If the
streamis an instance ofReadStream, then callstream.destroy()and add a listener to theopenevent to callstream.close()if it is fired. This is for a Node.js bug that will leak a file descriptor if.destroy()is called beforeopen. - If the
streamis an instance of a zlib stream, then callstream.destroy()and close the underlying zlib handle if open, otherwise callstream.close(). This is for consistency across Node.js versions and a Node.js bug that will leak a native zlib handle. - If the
streamis not an instance ofStream, then nothing happens. - If the
streamhas a.destroy()method, then call it.
The function returns the stream passed in as the argument.
Example
var destroy = require('destroy')
var fs = require('fs')
var stream = fs.createReadStream('package.json')
// ... and later
destroy(stream)