# LANDVEX DESIGN SPECIFICATION **Technical Contract Between UX, UI, Frontend, AI Agents, QA, and Codebase** | | | |---|---| | **Version** | 1.0-skeleton | | **Status** | DRAFT — Under utveckling | | **Scope** | Landvex Enterprise Platform | | **Authority** | DESIGN_SPECIFICATION (nivå 5 i dokumenthierarkin) | | **Parent** | `LANDVEX_DESIGN_CONSTITUTION.md` | --- ## PART A — GOVERNANCE ## 0. Token Philosophy See `TOKEN_PHILOSOPHY.md` for the complete token governance rules. **Quick Reference:** - Three levels: Primitive → Semantic → Component - Semantic first, primitive only when necessary - DTCG JSON as canonical format - Semantic versioning for token changes - Deprecation policy: mark, maintain 2 versions, then remove - Token lifecycle: Draft → Experimental → Stable → Deprecated → Removed - Design Review Gate required before new token creation --- > **Om detta dokument** > Detta är ett levande kontrakt. Varje kapitel fylls på successivt. > Ingen implementation får bryta mot en specificerad regel. > Ospecificerade områden är fria att utforskas, men bör dokumenteras här när de stabiliseras. --- ## Innehållsförteckning ### PART A — GOVERNANCE 0. [Token Philosophy](#0-token-philosophy) ### PART B — TOKENS 1. [Design Tokens](#1-design-tokens) - 1.1 Primitive Tokens - 1.2 Semantic Tokens - 1.3 Component Tokens 2. [Layout System](#2-layout-system) 3. [Typography](#3-typography) 4. [Color System](#4-color-system) 5. [Motion System](#5-motion-system) 6. [Elevation & Shadows](#6-elevation--shadows) 7. [Iconography](#7-iconography) ### PART C — COMPONENTS 8. [Components](#8-components) 9. [Maps & Geospatial Layer](#9-maps--geospatial-layer) 10. [Accessibility](#10-accessibility) 11. [Responsive Behavior](#11-responsive-behavior) 12. [Empty States](#12-empty-states) 13. [Loading States](#13-loading-states) 14. [Error States](#14-error-states) ### PART D — VALIDATION 15. [Acceptance Criteria](#15-acceptance-criteria) 16. [Design QA](#16-design-qa) 17. [Visual Regression](#17-visual-regression) 18. [Release Checklist](#18-release-checklist) --- ## PART B — TOKENS ## 1. Design Tokens > **Status:** ⏳ Ej påbörjad > **Parent:** `TOKEN_PHILOSOPHY.md` ### 1.0 Token Architecture All tokens follow the three-level hierarchy defined in `TOKEN_PHILOSOPHY.md`: ``` Level 1: Primitive Tokens → Raw values (numbers, colors, dimensions) Level 2: Semantic Tokens → Purpose-driven (surface-primary, text-muted) Level 3: Component Tokens → Component-specific (button-primary-bg-hover) ``` **Rule:** Components reference Level 2 (Semantic) by default. Level 3 (Component) only when component-specific override is required. Level 1 (Primitive) never directly from components. ### 1.1 Primitive Tokens #### 1.1.1 Spacing Scale | Token | Value | Usage | |-------|-------|-------| | `space-0` | 0px | — | | `space-1` | 4px | Tight padding, icon gaps | | `space-2` | 8px | Default element padding | | `space-3` | 12px | Component internal spacing | | `space-4` | 16px | Standard gap | | `space-5` | 24px | Section spacing | | `space-6` | 32px | Large section spacing | | `space-7` | 48px | Page-level spacing | | `space-8` | 64px | Major section breaks | | `space-9` | 96px | Hero/page top | #### 1.1.2 Border Radius | Token | Value | Usage | |-------|-------|-------| | `radius-0` | 0px | Sharp edges (data tables, maps) | | `radius-1` | 2px | Subtle rounding | | `radius-2` | 4px | Default (buttons, inputs) | | `radius-3` | 8px | Cards, panels | | `radius-4` | 12px | Large cards, modals | | `radius-full` | 9999px | Pills, avatars | #### 1.1.3 Z-Index Scale | Token | Value | Usage | |-------|-------|-------| | `z-base` | 0 | Default layer | | `z-dropdown` | 100 | Dropdowns, popovers | | `z-sticky` | 200 | Sticky headers | | `z-modal` | 300 | Modals, dialogs | | `z-tooltip` | 400 | Tooltips | | `z-toast` | 500 | Notifications | | `z-overlay` | 600 | Full-screen overlays | #### 1.1.4 Opacity Scale | Token | Value | Usage | |-------|-------|-------| | `opacity-0` | 0% | Hidden | | `opacity-25` | 25% | Disabled text | | `opacity-50` | 50% | Placeholder text | | `opacity-75` | 75% | Secondary text | | `opacity-100` | 100% | Primary content | #### 1.1.5 Blur Scale | Token | Value | Usage | |-------|-------|-------| | `blur-0` | 0px | No blur | | `blur-sm` | 4px | Subtle backdrop | | `blur-md` | 8px | Modal backdrop | | `blur-lg` | 16px | Full-screen overlay | #### 1.1.6 Border Width | Token | Value | Usage | |-------|-------|-------| | `border-0` | 0px | No border | | `border-1` | 1px | Default dividers | | `border-2` | 2px | Focus rings, active states | | `border-4` | 4px | Emphasis, errors | ### 1.2 Semantic Tokens #### 1.2.1 Surface Colors | Token | Primitive Reference | Usage | |-------|---------------------|-------| | `surface-primary` | `gray-0` | Main background | | `surface-secondary` | `gray-50` | Card background | | `surface-elevated` | `gray-0` + shadow | Modal, popover | | `surface-overlay` | `gray-900` @ 50% | Backdrop | #### 1.2.2 Text Colors | Token | Primitive Reference | Usage | |-------|---------------------|-------| | `text-primary` | `gray-900` | Headings, body | | `text-secondary` | `gray-600` | Captions, metadata | | `text-muted` | `gray-400` | Placeholders | | `text-inverse` | `gray-0` | On dark surfaces | #### 1.2.3 Border Colors | Token | Primitive Reference | Usage | |-------|---------------------|-------| | `border-default` | `gray-200` | Dividers | | `border-focus` | `blue-500` | Focus rings | | `border-error` | `red-500` | Error states | ### 1.3 Component Tokens #### 1.3.1 Button | Token | Semantic Reference | Usage | |-------|-------------------|-------| | `button-primary-bg` | `surface-primary` | Default background | | `button-primary-bg-hover` | `blue-600` | Hover state | | `button-primary-text` | `text-inverse` | Label color | #### 1.3.2 Data Grid | Token | Semantic Reference | Usage | |-------|-------------------|-------| | `table-row-hover` | `gray-50` | Hover highlight | | `table-header-bg` | `gray-100` | Header background | ### 1.4 Export Format Canonical: DTCG JSON. Derived: CSS custom properties, Tailwind config, Swift, Kotlin. See `TOKEN_PHILOSOPHY.md` §3 for full specification. --- ## 2. Layout System > **Status:** ⏳ Ej påbörjad ### 2.1 Grid ### 2.2 Breakpoints | Name | Width | Target | |------|-------|--------| | `xs` | 0px | Phone portrait | | `sm` | 640px | Phone landscape | | `md` | 768px | Tablet portrait | | `lg` | 1024px | Tablet landscape / small desktop | | `xl` | 1280px | Desktop | | `2xl` | 1536px | Large desktop | ### 2.3 Container Widths ### 2.4 Sidebar / Panel System --- ## 3. Typography > **Status:** ⏳ Ej påbörjad ### 3.1 Font Stack ### 3.2 Type Scale | Token | Size | Line Height | Weight | Letter Spacing | Usage | |-------|------|-------------|--------|----------------|-------| | `text-xs` | 12px | 16px | 400 | 0.01em | Captions, metadata | | `text-sm` | 14px | 20px | 400 | 0 | Body small | | `text-base` | 16px | 24px | 400 | 0 | Body | | `text-lg` | 18px | 28px | 400 | -0.01em | Lead paragraph | | `text-xl` | 20px | 28px | 500 | -0.02em | Section headers | | `text-2xl` | 24px | 32px | 500 | -0.02em | Page titles | | `text-3xl` | 30px | 36px | 600 | -0.02em | Major headings | | `text-4xl` | 36px | 40px | 600 | -0.03em | Hero titles | ### 3.3 Font Weights ### 3.4 Monospace (Data) --- ## 4. Color System > **Status:** ⏳ Ej påbörjad ### 4.1 Neutral Scale ### 4.2 Primary Colors ### 4.3 Semantic Colors ### 4.4 Data Visualization Colors ### 4.5 Map Colors --- ## 5. Motion System > **Status:** ⏳ Ej påbörjad ### 5.1 Duration Scale | Token | Value | Usage | |-------|-------|-------| | `duration-instant` | 0ms | No animation | | `duration-fast` | 100ms | Hover states | | `duration-normal` | 200ms | Standard transitions | | `duration-slow` | 300ms | Page transitions | | `duration-slower` | 500ms | Complex animations | ### 5.2 Easing Functions | Token | Value | Usage | |-------|-------|-------| | `ease-linear` | linear | Continuous motion | | `ease-in` | cubic-bezier(0.4, 0, 1, 1) | Exit animations | | `ease-out` | cubic-bezier(0, 0, 0.2, 1) | Enter animations | | `ease-in-out` | cubic-bezier(0.4, 0, 0.2, 1) | Standard | | `ease-spring` | cubic-bezier(0.34, 1.56, 0.64, 1) | Playful interactions | ### 5.3 Motion Principles --- ## 6. Elevation & Shadows > **Status:** ⏳ Ej påbörjad ### 6.1 Shadow Scale ### 6.2 Usage Rules --- ## 7. Iconography > **Status:** ⏳ Ej påbörjad ### 7.1 Icon Set ### 7.2 Icon Sizes ### 7.3 Icon + Text Pairing --- ## PART C — COMPONENTS ## 8. Components > **Status:** ⏳ Ej påbörjad > **Princip:** Varje komponent har en egen specifikation med states, ARIA, keyboard, touch, animation och acceptance criteria. ### 8.1 Button **States:** - Default - Hover - Focus - Pressed (Active) - Loading - Disabled **Variants:** - Primary - Secondary - Tertiary (Ghost) - Danger - Icon-only **ARIA:** - `role="button"` - `aria-label` for icon-only - `aria-disabled` for disabled - `aria-busy` for loading **Keyboard:** - `Enter` / `Space` to activate - `Tab` to focus **Touch:** - Min 44x44px touch target - Active state on press **Animation:** - Hover: background-color 100ms ease-out - Press: scale(0.98) 50ms - Loading: spinner rotation 1s linear infinite **Acceptance Criteria:** - [ ] All states are visually distinct - [ ] Focus ring is visible - [ ] Loading state prevents double-submit - [ ] Disabled state is not focusable - [ ] Touch target meets 44px minimum ### 8.2 Input / Text Field ### 8.3 Select / Dropdown ### 8.4 Checkbox ### 8.5 Radio Button ### 8.6 Toggle / Switch ### 8.7 Card ### 8.8 Modal / Dialog ### 8.9 Toast / Notification ### 8.10 Tooltip ### 8.11 Data Table ### 8.12 Tabs ### 8.13 Navigation ### 8.14 Sidebar ### 8.15 Map Overlay --- ## 9. Maps & Geospatial Layer > **Status:** ⏳ Ej påbörjad ### 9.1 Mapbox Configuration ### 9.2 Layer Styles ### 9.3 Interaction Patterns ### 9.4 Geometries & Coordinates Display --- ## 10. Accessibility > **Status:** ⏳ Ej påbörjad ### 10.1 WCAG 2.1 AA Compliance ### 10.2 Keyboard Navigation ### 10.3 Screen Reader Support ### 10.4 Focus Management ### 10.5 Color Contrast ### 10.6 Reduced Motion --- ## 11. Responsive Behavior > **Status:** ⏳ Ej påbörjad ### 11.1 Device Adaptive Principles ### 11.2 Phone (< 768px) ### 11.3 Tablet (768px - 1024px) ### 11.4 Desktop (> 1024px) --- ## 12. Empty States > **Status:** ⏳ Ej påbörjad ### 12.1 Principles ### 12.2 Patterns by Context --- ## 13. Loading States > **Status:** ⏳ Ej påbörjad ### 13.1 Skeleton Patterns ### 13.2 Progress Indicators ### 13.3 Stepped Loading --- ## 14. Error States > **Status:** ⏳ Ej påbörjad ### 14.1 Error Message Structure ### 14.2 Inline Errors ### 14.3 Page-Level Errors ### 14.4 Toast Errors --- ## PART D — VALIDATION ## 15. Acceptance Criteria > **Status:** ⏳ Ej påbörjad ### 15.1 Definition of Done (Design) ### 15.2 Checklist per Component ### 15.3 Cross-Browser Requirements --- ## 16. Design QA > **Status:** ⏳ Ej påbörjad ### 16.1 Manual Review Process ### 16.2 Automated Checks (Future) ### 16.3 Screenshot Review --- ## 17. Visual Regression > **Status:** ⏳ Ej påbörjad — Fas 3 ### 17.1 Scope ### 17.2 Tools ### 17.3 Thresholds --- ## 18. Release Checklist > **Status:** ⏳ Ej påbörjad ### 18.1 Pre-Release Design Review ### 18.2 Post-Release Verification --- ## ÄNDRINGSHISTORIA | Version | Datum | Beskrivning | |---------|-------|-------------| | 1.0-skeleton | 2026-07-02 | Initial struktur med 18 kapitel, tomt innehåll | --- ## STATUS **DRAFT — Under utveckling** - Fyll på kapitel successivt - Markera kapitel som ✅ när de är specificerade och godkända - Brytande ändringar: Kräver Architecture Review